Grades K-3
Plants and animals need to take in air, water, and food. In addition, plants need light.
NatureWorks Episodes
5. Habitat
9. The Wildlife Web I
10. The Wildlife Web II
11. Decomposers/Scavengers
Plants and animals have features (e.g., breathing structures, limbs, skin covering, seed dispersal, roots, stems, and leaves) that help them live in environments such as air, water, or land.
NatureWorks Episodes
1. Adaptation
2. Coloration
5. Habitat
6. Marine Communities
7. Fresh Water Communities
8. Terrestrial Communities
14. Niche
Each plant or animal has different structures that serve different functions in growth and survival (e.g., the way it moves, type of food it needs, and where it lives).
NatureWorks Episodes
1. Adaptation
2. Coloration
5. Habitat
6. Marine Communities
7. Fresh Water Communities
8. Terrestrial Communities
14. Niche
All animals depend on plants. Some animals eat plants for food. Other animals eat animals that eat the plants.
NatureWorks Episodes
9. The Wildlife Web I
10. The Wildlife Web II
11. Decomposers/Scavengers
Hibernation, migration, and camouflage are ways organisms increase their survival.
NatureWorks Episodes
1. Adaptation
2. Coloration
4. Migration
Plant and animal materials decay and are reused in the environment
NatureWorks Episodes
11. Decomposers/Scavengers |
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Grades 4-5
Plants and animals have different structures that enable them to function in their environment (e.g., feathers for flight or cactus needles for water conservation and protection).
NatureWorks Episodes
1. Adaptation
Living organisms can be classified using various characteristics (e.g., habitats, anatomy, behaviors, and other features).
NatureWorks Episodes
5. Habitat
6. Marine Communities
7. Fresh Water Communities
8. Terrestrial Communities
13. Species Diversity
14. Niche
15. Invasive Species
Some source of energy is needed for all organisms to stay alive and grow. Energy transfer can be followed in food chains and webs.
NatureWorks Episodes
. 9. The Wildlife Web I
10. The Wildlife Web II
11. Decomposers/ Scavengers
Changes in environmental conditions can affect the survival of individual organisms and/or entire species.
NatureWorks Episodes
4. Migration
5. Habitat
12. Population Dynamics
16. Life at Risk
Organisms in a community depend on each other for food, shelter, and reproduction.
NatureWorks Episodes
5. Habitat
6. Marine Communities
7. Fresh Water Communities
8. Terrestrial Communities
9. The Wildlife Web I
10. The Wildlife Web II
11. Decomposers/Scavengers
14. Niche
Human interactions, such as building, pollution, and clearing the land impact the environment.
NatureWorks Episodes
4. Migration
5. Habitat
12. Population Dynamics
16. Life at Risk
Grades 6-8
Individual organisms with certain traits are more likely than others to survive and produce offspring.
NatureWorks Episodes
1. Adaptation
2. Coloration
3. Natural Communication
4. Migration
Sunlight is the ultimate source of energy.
NatureWorks Episodes
9. The Wildlife Web I
10. The Wildlife Web II
11. Decomposers/Scavengers
Population growth and decline are dependent n various factors.
NatureWorks Episodes
12. Population Dynamics
In all environments, organisms with similar needs may compete with one another for resources, including food, space, water, air, and shelter. Other relationships may be beneficial.
NatureWorks Episodes
9. The Wildlife Web I
10. The Wildlife Web II
11. Decomposers/Scavengers
12. Population Dynamics
14. Niche
15. Invasive Species
Organisms within an ecosystem are dependent on one another and on nonliving components of the environment.
NatureWorks Episodes
5. Habitat
6. Marine Communities
7. Fresh Water Communities
8. Terrestrial Communities
9. The Wildlife Web I
10. The Wildlife Web II
11. Decomposers/Scavengers
14. Niche
By classifying organisms, biologists consider details of internal and external structure.
NatureWorks Episodes
13. Species Diversity
Organisms have a great variety of internal and external structures that enable them to survive.
NatureWorks Episodes
1. Adaptation
2. Coloration
3. Natural Communication
4. Migration |